Ubisoft Siege X

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Ubisoft Siege X
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Credible & Creative Creator Integration

Rainbow Six Siege has always been about breaking the rules. For the launch of R6X, Ubisoft wanted to do the same: not just another reveal, but a cultural launch designed to live through creators and their communities.
client
Ubisoft
location
Atlanta
days of production
2
# of Creators
48

Not just keeping up with the Jones'

We’ve produced major game launches across publishers like Activision, EA, and Ubisoft. What made R6X different: creators weren’t guests. They were the headliners.

The show opened with a controlled explosion that tore down the set’s façade to reveal the R6X identity. It was a high-drama moment engineered not just for the live crowd, but for the 48 creators co-streaming worldwide; instantly clipping, sharing, and reacting in their own voices.

On site, creators were treated like rockstars: dedicated support, access, and infrastructure to help them succeed. Off site, their streams became distribution engines that multiplied reach far beyond the official Ubisoft channel. The broadcast wasn’t the only show; it was the hub of a creator-led ecosystem.

#1

On Twitch within 15 mins of going live

22

# of countries reached with the Creators

Fun facts

The stage team used over 100 dummy facade panels that could “explode” safely, creating a demolition effect without putting anyone at risk.
Multiple creators noticed subtle in-show nods to their own Siege memes baked into graphics and shout-outs.
Co-streamers had their own backstage Twitch lounge, complete with tech support and high-speed upload.

Join the team

We're awesome, promise. Hit us up and see for yourself.